Here’s a man aiming to provide tabletop gamers with sweet dice.
After quitting his job, author Mario Lurig (not Mario Mario!) decided to devote himself full-time to his pet projects, one of them being the casting and production of dice in chocolate and hardened sugar.
To this end, he created a Kickstarter project. If he gets funding, he’s planning on producing a full range of dice: 4-sided dice, 6-sided dice, 20-sided dice, whatever.
His Kickstarter pledge session is nearly over. As of this post, there are only four days left to pledge! If you want to see these chocolate dice at indie comic shops across the nation—and want to receive a pair yourself—be sure to pop by and pledge by late Wednesday night.
Wizard needs food badly. But where does wizard get food? From the grocery store.
The Grocery Game was started a couple of years ago as a gamified way of aggregating coupons and store-specific deals from local grocery stores. Using charts and databases, it crunches coupons and deals from weekly ads to lead shoppers to the best possible deals in their area.
The Grocery Game isn’t free, but played right, it can save money far exceeding the price of subscription. It uses the mindset of extreme couponing: double-dipping manufacturer’s coupons, stockpiling deals in bulk, gaming warehouse pricing.
Economists see numbers in everything—and when everything involves numbers, everything has value to exploit into a game.
Skyrim. It’s kind of a big deal. Recently released on PS3, Xbox 360, and PC, this continuation of the Elder Scrolls series has been showered in acclaim. Its gorgeously masculine soundtrack and stunning visuals have garnered special attention.
Before its November release, Skyrim was marketed in a most unusual way. Bethesda, the company that created Skyrim, led a group of food truck Vikings up and down the West Coast to serve up faux-Nordic food to hungry gamers.
The Skyrim food truck stopped by PAX and UCLA, offering up such vittles as dragon leg and sweetrolls.
As far as marketing goes, the Skyrim food truck was clever indeed. Food trucks are skyrocketing in popularity, especially in urban areas. They even have a Food Network show, The Great Food Truck Race.
I do wish that the food truck served food with a bit more Scandinavian flair. It’s not all lutefisk and (mm, läcker!) salty licorice. Throw in some lingonberries, cloudberries, gooseberries. Fish, even.
Earlier this year, video game sites blogged about a study published in The American Journal of Clinical Nutrition. The study revealed a link between gaming and eating, specifically that playing non-active video games leads to the overconsumption of food.
In the study, researchers had a bunch of dudes either spend time playing video games or spend time loafing around. Afterward, everyone ate a snack. The gamers consumed up to 80 more calories than the couch potatoes.
Of the many metrics studied, researchers also assessed participants’ hunger levels. Despite eating more, the gamers weren’t particularly hungrier than their svelter cohorts.
The researchers’ best guess for the gamers’ higher calorie consumption is that playing games might leave people pumped up enough to crave some sort of edible “reward.” Just escaped from Aperture Science? Here, have some delicious cake.
Not as many blogs picked up this additional health-related video game study in the same journal. Scientists were curious as to whether distractions at lunchtime would later result in unhealthy eating. Sure enough, study participants who ate lunch while playing solitaire ended up eating more later.
I suppose it’s the Doritos effect: if you eat something snacky and delicious while gaming, the bag will be gone by the time you’ve defeated the boss.
That said, here’s good news. Playing active video games “has a small but definite effect on BMI and body composition in overweight and obese children.”
Here’s the plan: play Portal, take a break for a big snack, then play some Wii Sports or Just Dance 3. Net gain, 0!
In the end, it comes down to mindfulness. By allowing ourselves to eat emotionally—snacking just to snack, eating to fill the hole left after a half-remembered meal—we’re making it more difficult on ourselves to retain a healthy relationship with food and weight.
Something to consider.